Description Turrets are mainly designed for defense purposes, but they also utilize technology that increase the performance of human breeds. NOTE: To create this tower and other towers you must first raise a Control Tower in an area approved for building. Then 'use' this item nearby to build the Turret. Also be aware of the following WARNING: If you change side in the conflict - any tower, turret or conductor owned by you are instantly destroyed (and you are automatically kicked from your organization).
Stat | Value |
---|---|
None0 | [F:ItemNoneFlag] Visible, TellCollision, HasEnergy, DisableStatelCollision-2143288831 |
Mass2 | 10000 |
Mesh12 | 9013 |
Energy26 | 1 |
Can30 | [F:CanFlag] Carry, Use9 |
Level54 | 300 |
Value74 | 11000000 |
ValueNonLinear-74 | 11000000 |
NanoStrain75 | [Mdb:2009]Challenger5 |
Icon79 | 202242 |
DefaultSlot88 | 0 |
Slot298 | 0 |
NPCHash356 | 1129270356 |
CollisionRadius357 | 10 |
OuterRadius358 | 10 |
TowerType388 | 2 |
0Self19 | [Stat]ExpansionPlayfield531 ==0 [E:ExpansionPlayfield]Rubika0 |
And4 |
0Self19 | IsTowerCreateAllowed80(0, 0) | And4 |
0Self19 | [Stat]IsFightingMe410 ==0 0 |
And4 |
0Self19 | [Stat]Psychology162 >=2 1000 |
And4 |
0Self19 | [Stat]Comp. Liter161 >=2 1800 |
And4 |
0Self19 | [Stat]TitleLevel37 >=2 6 |
User2 | [spell:53173:4](auto)Deploy to land control area. |
User2 | [spell:53045:4](auto)Modify [Stat]ShieldRadiationAC230 30 | ||
User2 | [spell:53045:4](auto)Modify [Stat]ShieldPoisonAC234 30 | ||
User2 | [spell:53045:4](auto)Modify [Stat]ShieldChemicalAC229 30 | ||
User2 | [spell:53045:4](auto)Modify [Stat]ShieldFireAC233 45 | ||
User2 | [spell:53045:4](auto)Modify [Stat]ShieldColdAC231 45 |