Description This is an autogenerated tower wear item that is based on the corresponding tower 'create'-item. The description of the 'create'-item is this: Turrets are mainly designed for defense purposes, but they also utilize technology that increase the performance of human breeds. NOTE: To create this tower and other towers you must first raise a Control Tower in an area approved for building. Then 'use' this item nearby to build the Turret. Also be aware of the following WARNING: If you change side in the conflict - any tower, turret or conductor owned by you are instantly destroyed (and you are automatically kicked from your organization).

Stat Value
None0 [F:ItemNoneFlag] Visible, TellCollision, HasEnergy, DisableStatelCollision-2143288831
Mass2 10000
Mesh12 9013
Energy26 1
Can30 [F:CanFlag] Carry, Wear, Use13
Level54 300
Value74 11000000
ValueNonLinear-74 11000000
NanoStrain75 [Mdb:2009]DOT - Line B7
ItemClass76 [E:ItemClass]Armor2
Icon79 202210
DefaultSlot88 0
Slot298 1024
NPCHash356 1479624003
CollisionRadius357 10
OuterRadius358 10
TowerType388 2
Use0 Effect
User2 [spell:53173:4](auto)Deploy to land control area.
PersonalModifier26 Effect
User2 [spell:53045:4](auto)Modify [Stat]Trap Disarm.135 50
User2 [spell:53045:4](auto)Modify [Stat]Break&Entry165 50
User2 [spell:53045:4](auto)Modify [Stat]Add. Poison Dam.317 75
User2 [spell:53045:4](auto)Modify [Stat]Add. Cold Dam.311 75
User2 [spell:53045:4](auto)Modify [Stat]Disease AC96 400
User2 [spell:53045:4](auto)Modify [Stat]Cold AC95 400
203090, 203091,
Related Links

Auno has the most recent version of this item.