Description The Manta was an ancient species of fish that lived in the sea on Earth. According to legend some varieties could also leap out of the water and sail on the wind. The A.V. is an armored , levitating, ground based attack vehicle, tailored for use with light armed forces. It is not fit for any type of close combat and severly reduces execution speed of nano programs. Pick it up and drop it into your HUD 1 slot to equip. With some skill in Heavy Weapons you can also use the gun that is mounted on the vehicle. Right-click on the icon of the vehicle to do so.

Utility Slots
Hud
1
Hud
2
Hud
3
Utils
1
Utils
2
Utils
3
Right
Hand
Deck Left
Hand
Deck
1
Deck
2
Deck
3
Deck
4
Deck
5
Deck
6
Attributes
Stat Value
None0 [F:ItemNoneFlag] Visible, ModifiedDescription, HasRotation, NoDrop67371011
Mass2 9000
Mesh12 9013
Can30 [F:CanFlag] Carry, Wear, Use, ApplyOnHostile4194317
Level54 200
Value74 60000000
ValueNonLinear-74 60000000
ItemClass76 [E:ItemClass]Weapon1
Icon79 204153
DefaultSlot88 [E:WeaponSlotPosition]None0
EquipDelay211 15.00s1500
AttackRange287 15%
AttackDelay294 0.10s10
Slot298 [F:WeaponSlot] Hud12
IsVehicle658 1
Use3 Criteria
0Self19
[Stat]Vehicle Ground166 >=2 1000
And4
0Self19
[Stat]Heavy Weapons110 >=2 500
And4
0Self19
[Stat]MonsterData359 ==0 [E:MonsterShape]204170
Wield8 Criteria
0Self19
[Stat]ExpansionPlayfield531 ==0 [E:ExpansionPlayfield]Rubika0
And4
0Self19
[Stat]Expansions389 is22 [F:ExpansionFlag] NotumWars1
And4
0Self19
[Stat]MonsterData359 ==0 [E:MonsterShape]0
And4
0Self19
[Stat]Vehicle Ground166 >=2 1000
And4
0Self19
[Stat]Playfield type438 is not107 [F:PlayfieldType] Indoors1
PlayshiftRequirements136 Criteria
0Self19
[Stat]ExpansionPlayfield531 ==0 [E:ExpansionPlayfield]Rubika0
And4
0Self19
[Stat]MonsterData359 ==0 [E:MonsterShape]0
And4
0Self19
[Stat]Playfield type438 is not107 [F:PlayfieldType] Indoors1
Use0 Effect
FightTarget14 [spell:53002:4/860373]Damage27 for 800, mitigated by [Stat]Imp/Proj AC90.
FightTarget14 [spell:53030:4](def.)GfxEffect [n:Effect t:2 i:0]45057 [n:B t:1 i:0]100 [n:C t:1 i:0]100 [n:D t:1 i:0]255 [n:E t:1 i:0]255 [n:F t:1 i:0]255 [n:G t:1 i:0]255
User2 [spell:53033:4](auto)Lock skill [Stat]Heavy Weapons110 for 10.00s10.
Activate10 Effect
Self1 [spell:53028:4](def.)AddSkill [n:Amount t:1 i:0]3 [n:Skill t:111 i:0][Stat]Heavy Weapons110 [n:C t:1 i:0]1
Wear14 Effect
User2 [spell:53045:4](auto)Modify [Stat]Add All Off.276 20
User2 [spell:53045:4](auto)Modify [Stat]Add All Def.277 20
User2 [spell:53045:4](auto)Modify [Stat]Add. Proj. Dam.278 40
User2 [spell:53045:4](auto)Modify [Stat]Add. Energy Dam.280 40
User2 [spell:53045:4](auto)Modify [Stat]Add. Rad. Dam.282 40
User2 [spell:53045:4](auto)Modify [Stat]Add. Cold Dam.311 40
User2 [spell:53045:4](auto)Modify [Stat]Add. Fire Dam.316 40
User2 [spell:53045:4](auto)Modify [Stat]Imp/Proj AC90 500
User2 [spell:53045:4](auto)Modify [Stat]Melee/ma AC91 500
User2 [spell:53045:4](auto)Modify [Stat]Energy AC92 500
User2 [spell:53045:4](auto)Modify [Stat]Chemical AC93 250
User2 [spell:53045:4](auto)Modify [Stat]Cold AC95 250
User2 [spell:53045:4](auto)Modify [Stat]Fire AC97 250
User2 [spell:53110:4](auto)Temporarily change [Stat]Melee. Init.118 to -2000
User2 [spell:53110:4](auto)Temporarily change [Stat]Physic. Init120 to -2000
User2 [spell:53110:4](auto)Temporarily change [Stat]NanoC. Init.149 to -2000
User2 [spell:53162:4](auto)Resist [Mdb:2009]Root146 20%
User2 [spell:53110:4](auto)Temporarily change [Stat]Run Speed156 to 500
User2 [spell:53060:4](auto)Temporarily change shape to [E:MonsterShape]204170
User2 [spell:53110:4](auto)Temporarily change [Stat]Scale360 to 50%
Interpolate
60
200
203834, 203841,
Related Links
Debug

Auno has the most recent version of this item.