Description The Keeper creates a powerful shield around every member in the team. This shield will fully absorb one normal attack that would otherwise inflict damage. This shield will be periodically refreshed. Note: Only one Ward can be successfully active in a team at the same time.

Stats
NCU 11
NanoPoints 1528
Duration 1h 30m
Range 1m
Stacking 76
Speed
Attack 10.00s
Atk Cap -
Recharge 5.00s
Chance of Break
Attack -
Debuff -
Spell Attack -
Stacking Lines
Line Cooldown
[Mdb:2009]Fortify224 -
Attributes
Stat Value
None0 [F:NanoNoneFlag] NoResistCannotFumble, IsBuff65538
Duration8 1h 30m540000
Can30 Flag CanFlag:0
Level54 11
NanoStrain75 [Mdb:2009]Fortify224
ItemClass76 [E:ItemClass]None0
Icon79 117961
DefaultSlot88 0
EffectIcon183 117752
RechargeDelay210 5.00s500
GatherSound269 900320893
HitSound272 -1799653371
AttackRange287 1%
AttackDelay294 10.00s1000
Slot298 0
HitEffectType361 43192
GatherEffectType366 49999
NanoSchool405 [E:NanoSchool]Protection3
NanoPoints407 1528
EffectType413 49999
TracerEffectType419 45593
CastEffectType428 46184
StackingOrder551 76
Use3 Criteria
0Self19
[Stat]Specialization182 is22 [F:SpecializationFlag] First1
And4
0Self19
[Stat]Level54 >=2 75
And4
0Self19
[Stat]Bio Metamor128 >=2 427
And4
0Self19
[Stat]Psycho Modi129 >=2 427
And4
0Self19
[Stat]Profession60 ==0 [E:Profession]Keeper14
Use0 Effect
User2 [spell:53066:4](auto)Cast Benevolent Ward210509 on team. 109 times, once every 50.00s.